A particle grid resolves mathematical nodal patterns from paired frequencies, with pointer pressure shifting phase and locally tightening the figures.
A particle grid resolves mathematical nodal patterns from paired frequencies, with pointer pressure shifting phase and locally tightening the figures.
ReadyDPR ≤ 2RESPONSIVEPOINTER SAFE
Exported · MIT
RENDERERCanvas 2D
DEPENDENCIESReact + Canvas 2D
OUTPUTAdaptive live canvas
MOTIONReduced-safe
- Framed media
- Vector studies
- Focused product surfaces
- Analytic nodal equations determine every particle
- Frequency controls produce structurally different patterns
- Pointer phase bends the field without randomizing it
- A component-specific renderer and control contract—not a palette swap of another release
- Compact and full previews share one visibility-aware production renderer
Adaptive sampling, capped DPR and visibility-based suspension keep the renderer predictable. Test density on low-power mobile hardware before increasing it.
Pointer and touch coordinates are container-scoped; offscreen renderers stop work and pixel ratio is capped.
The visual canvas is decorative by default. Pair it with a semantic heading or description, and reduced motion holds a stable rendered frame.
BEHAVIOR
Built to move without taking over.
- Analytic nodal equations determine every particle
- Frequency controls produce structurally different patterns
- Pointer phase bends the field without randomizing it
- A component-specific renderer and control contract—not a palette swap of another release
- Compact and full previews share one visibility-aware production renderer
SOURCE STATUS
Portable implementation included in the verified MIT open-source package.
