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COMPONENT / GRAPHICS

Liquid Alloy

The canonical Problem mark is cast as a flowing alloy surface, with viscous reflection bands, a pointer-driven viewing angle and a bright dimensional rim that never leaves the silhouette.

Ready
LIVE RENDERERCanvas 2D · LIVE INSTANCE
RUNNING
Liquid Alloy LIVE
DPR ≤ 2RESPONSIVEPOINTER SAFE
TrademarkExcluded · NOASSERTIONSOURCE NOT DISTRIBUTED
SIMILAR SYSTEMS03 RELATED RELEASES
01 / GraphicsSealed GalaxyOPEN SYSTEM
02 / GraphicsSignal GlobeOPEN SYSTEM
03 / GraphicsChladni GridOPEN SYSTEM
TrademarkExcluded · NOASSERTION
RENDERERCanvas 2D
DEPENDENCIESReact + Canvas 2D
OUTPUTAdaptive live canvas
MOTIONReduced-safe
WHAT IT DOES

The canonical Problem mark is cast as a flowing alloy surface, with viscous reflection bands, a pointer-driven viewing angle and a bright dimensional rim that never leaves the silhouette.

BEST FOR
  • Framed media
  • Vector studies
  • Focused product surfaces
KEY FEATURES
  • The supplied ART/problem_tools_logo.svg geometry is the default cast form
  • Moving reflection bands remain clipped inside the object instead of sliding over its background
  • Pointer tilt changes the apparent surface normal without moving the component frame
  • A single batched highlight pass keeps compact library cards inexpensive
  • Every control maps directly to this component's independent renderer contract
  • Full-size and compact previews use the same implementation and behavior
PERFORMANCE

Adaptive sampling, capped DPR and visibility-based suspension keep the renderer predictable. Test density on low-power mobile hardware before increasing it.

INTERACTION

Pointer and touch coordinates are container-scoped; offscreen renderers stop work and pixel ratio is capped.

ACCESSIBILITY

The visual canvas is decorative by default. Pair it with a semantic heading or description, and reduced motion holds a stable rendered frame.

BEHAVIOR

Built to move without taking over.

  • The supplied ART/problem_tools_logo.svg geometry is the default cast form
  • Moving reflection bands remain clipped inside the object instead of sliding over its background
  • Pointer tilt changes the apparent surface normal without moving the component frame
  • A single batched highlight pass keeps compact library cards inexpensive
  • Every control maps directly to this component's independent renderer contract
  • Full-size and compact previews use the same implementation and behavior

SOURCE STATUS

Source is not distributed. Protected brand geometry is excluded from the reusable MIT package.