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COMPONENT / BACKGROUND

Prism Relay

A pair of moving reflective apertures sends diagonal spectral rails across a black field, separating warm, cool and Problem-red channels as the pointer bends their shared origin.

Ready
LIVE RENDERERCanvas 2D · LIVE INSTANCE
RUNNING
Prism Relay LIVE
DPR ≤ 2RESPONSIVEPOINTER SAFE
SIMILAR SYSTEMS03 RELATED RELEASES
01 / BackgroundCurrent TerrainOPEN SYSTEM
02 / BackgroundRed PlumeOPEN SYSTEM
03 / BackgroundSignal FlurriesOPEN SYSTEM
Exported · MIT
RENDERERCanvas 2D
DEPENDENCIESReact + Canvas 2D
OUTPUTAdaptive live canvas
MOTIONReduced-safe
WHAT IT DOES

A pair of moving reflective apertures sends diagonal spectral rails across a black field, separating warm, cool and Problem-red channels as the pointer bends their shared origin.

BEST FOR
  • Hero backdrops
  • Section transitions
  • Ambient product moments
KEY FEATURES
  • Each rail carries a narrow white core, warm Problem edge and cool spectral split
  • Pointer movement bends the aperture rather than translating the entire field
  • Band gap and width remain independent across every responsive aspect ratio
  • One path sequence produces the field with no image or shader dependency
  • Every control maps directly to this component's independent renderer contract
  • Full-size and compact previews use the same implementation and behavior
PERFORMANCE

Adaptive sampling, capped DPR and visibility-based suspension keep the renderer predictable. Test density on low-power mobile hardware before increasing it.

INTERACTION

Pointer and touch coordinates are container-scoped; offscreen renderers stop work and pixel ratio is capped.

ACCESSIBILITY

The visual canvas is decorative by default. Pair it with a semantic heading or description, and reduced motion holds a stable rendered frame.

BEHAVIOR

Built to move without taking over.

  • Each rail carries a narrow white core, warm Problem edge and cool spectral split
  • Pointer movement bends the aperture rather than translating the entire field
  • Band gap and width remain independent across every responsive aspect ratio
  • One path sequence produces the field with no image or shader dependency
  • Every control maps directly to this component's independent renderer contract
  • Full-size and compact previews use the same implementation and behavior

SOURCE STATUS

Portable implementation included in the verified MIT open-source package.